Prince of Persia
Original DOS graphics and movement.
Authoritative play, from your browser.
Pausing after gameplay starts makes this run unranked: no further level or complete-game results will appear on the leaderboards. Earlier ranked level results stay.
Checking player slots…
Ranked runs use server-measured gameplay time.
← → Run & turn · ↑ Jump / climb · ↓ Crouch
Shift Careful step, grab, pick up & fight · P Pause / resume · Esc Exit fullscreen
In combat: ↑ blocks, ↓ puts your sword away. Shift + direction takes a careful step.
Session controls & connection
Saves use the original level-based rules (levels 3–13). They belong to this browser’s server session.
Prediction reduces perceived network delay. The server confirms every outcome. Disabling prediction displays confirmed states only; it is a latency comparison, not a server-only streaming client.
The fastest escapes
Deaths and retries count. Intro and cutscenes do not. Pause, disconnect or load after play begins makes subsequent results unranked.
Loading times…
| Rank | Player | Time | Completed |
|---|
Best time per display name. Names are not verified identities.
Latest runs
Latest 50 ranked completions, newest first. Every completed run is shown, including repeat players.
Loading recent runs…
| Player | Run | Time | Completed |
|---|